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This Interface defines the required methods for 3D Objects to be displayed in a Camera
| Method Summary | |
long |
getDistance()
This method returns the "z" distance from the camera (required for sorting) |
void |
render(Graphics g)
This method requests the object to render itself to a graphics object. |
| Method Detail |
public void render(Graphics g)
g - (Graphics) the graphics interface to render topublic long getDistance()
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